The Comic Book Bin
Game Reviews (73) Articles


TopShelf Month

Darkhorse Month

Women's Month


Video Games : Game Reviews
Last Updated: Oct 20, 2009 - 7:25:21 AM



Review: Dragon Ball Z: Burst Limit
By Sean Booker
Oct 2, 2008 - 13:30:00 PM

Studios: Dimps
Bandai/Atari
Rating: T
Genre: Fighting
Platform: Xbox 360, Playstation 3
Players: 1-2 Simultaneous
Email this Article
 Printer Friendly Page
 Mobile Friendly Page

Add to Del.icio.us     Add To Reddit
Add To Digg     Add To Stumbleupon
Add To Technorati Favorites     Add To Ask


DBZ-Burst-Limit-360-Cover_small.jpg
Dragon Ball Z: Burst Limit is your typical game where the company decided to take a step back and reuse some of their older ideas. After the low success of the Tenkaichi series, Atari decided that maybe the original Budokai style still had some value left. What I mean from this is that instead of using the 3D fighting areas and battle/combat style they had been doing for the last three console games, they went back to 2D fighting in a 3D environment.

Burst Limit is unlike a game such as Street Fighter and more on the Soul Calibur side of things, minus ring outs. It has you fighting your opponent on a 2D plain, but at the same time lets you move in a 3D way (characters can also move sideways) to create yet another 2D plain. This elements of battle and game play is much like the original three Budokai games and, pretty much, mimics the basic idea of them all.

The single player mode takes you through different 'scenes' in the Dragon Ball Z show/movie history and recreates them in a one on one fight. Along with some good looking cut scenes, it makes for a pretty good time. One thing the developers didn't seem to realize though, is that there are people out there who either don't know what Dragon Ball Z is or don't care enough to have watched all one million episodes and don't know the story line. It has you going through each fight in the correct order based off the show, through each of the first three sagas of Dragon Ball Z (yes that's right, it ends after the Cell Saga), but what it doesn't do is tell you what's going on and why each of these things are happening. Unless you have watched the show, you have no idea how and why these characters are beating the crap out of each other. What makes this element worse is the game decides that you can finally get the privilege of knowing these answers after you finish the approximately twenty something fights that make up a saga, by playing a voiceless cut scene. It almost feels like teasing.

DBZ-Burst-Limit-Flip-450px_1.jpg


Aside from that, Burst Limit doesn't really have many other great flaws. As stated, it revisits it's original roots, but that's what makes it so great. Once you drop the giant 3D arenas, which cause you to have to try and use the environment as more of a weapon than what the show was really about (your fists and energy), you can get back to actually what Dragon Ball Z is about, hitting people really hard. This game should make most fighting genre enthusiasts happy and should please Dragon Ball Z fans all around.

The graphics in this game are very good, and combining that with the monstrous flashing lights that, for people into the games and show will know as energy attacks, you're in for quite a good looking game. Some of the stronger attacks look especially good when shown on these powerful consoles and well surpass the Budokai series. Some of the better light shows will be seen when two powerful attacks collide and the sparks are flying everywhere.

DBZ-Burst-Limit-Blast-450px_1.jpg


Also this game involves online play, so you can battle with your friends or anyone from either Xbox Live or the Playstation Network. One problem here is there is some lag during the fights if you're not in the same country as your opponent. Lag does affect almost every game but due to this being a fighting game, having your moves delayed, for even a moment, can throw you off completely and cause you to lose. Aside from straight one-on-one fighting online, there isn't much else to do. Though there really couldn't be to much else to put online so, overall, the online component isn't a wonderful feature that will have you coming back to the game.

One of the most interesting features in Burst Limit is it's use of 'in-fight cut scenes' known as "drama pieces." These stop the fight when you meet certain requirements and cause a short, maybe 3 second, sequence. At first these are a cool idea, but then you will begin to notice that they do the same, let's say, dozen scenes over and over and they're not even a little different. The only difference is the character performing it, other than that they just pasted a different body onto the motion path.

Another addition on is the requirements that your ranking per fight is based on. These are things like "perform an ultimate attack" or "finish while destroying the battle field" which, once again, starts off as a cool idea and will make you want to try and meet as many as you can. By meeting enough or these, your overall ranking for that fight will increase. The downside to these is that they never ever change. For every fight you can just do the same thing to meet the same requirements and you will usually get the same ranking. It would have been real nice to see some storyline/character specific requirements thrown in there.

DBZ-Burst-Limit-Trunks-450px.jpg


Overall Dragon Ball Z: Burst Limit meets the standards you'd want if you're a Dragon Ball Z fan, but will come up as shallow and not worth while for others. Though it does have a lot to do if your wanting to finish every fight and get a good rank on each one of their difficulties. The online play is a must have portion to this game, but wont last long for you and definitely won't have you coming back to this game over and over.

Verdict: Rent It


Related Articles:
VIZ Media Offers "Dragonball" Film Poster Magazine
VIZ Media Announces "Dragonball: Evolution" Tie-ins
Review: Dragon Ball Z: Burst Limit
Bandai America to Introduce Dragon Ball Card Game


Comment Script Join the discussion:

Add a Comment

Comments



© Copyright 2002-2009, Coolstreak Cartoons Inc. - All rights Reserved. All other texts, images, characters and trademarks are copyright their respective owners. Use of material in this document(including reproduction, modification, distribution, electronic transmission or republication) without prior written permission is strictly prohibited.



Top of Page

Review: The Ballad of Gay Tony
Despite some dated graphics, this addition to the already massive sand box game is very welcomed.
Review: Halo 3: ODST
With great visuals, audio and addictive multiplayer mode, this game is a great addition to the series.
Review: The Beatles: Rock Band
Harmonix keeps delivering a new experience each time. This game is an absolute must have for Beatles fans and music lovers alike.
Review: Wii Sports Resort
The incredible 1:1 controls and enjoyable gameplay make this the best mini game collection on the console.
Splosion Man
A great and funny game that utilizes some of the hardest platforming stages imaginable.
Review: Halo Wars: Historic Battles
A great set of new maps for any die hard fan of the series but doesn't offer enough new content to make it a necessity.
Review: Gears of War 2: All Fronts Collection
A great price point for a wealth of new and fun content.
Review: The Conduit
A unique control scheme can't save this bland and boring first-person shooter.
Review: Call of Juarez: Bound in Blood
A game that comes so close to being a good buy falls just short and feels like a massive tech demo.
Review: Bit. Trip Core
A new control scheme is welcomed to the franchise's great retro look and sound.
Review: LifeSigns: Hospital Affairs
The awkward pacing and long dialogue moments cause LifeSigns to feel weighed down and quite boring.
Review: Zen Pinball
I'd Rather Meditate
Review: Rhythm Heaven
A great game with enough music and diversity to get into anyone's good books, as long as they are up for some practice.
Review: Pokemon Platinum
It creates a unique and engaging world to spend loads of time exploring, but remains too similar to past games in the series.
Review: Halo Wars
Getting past the awkward pacing and simplistic gameplay can lead to some intense and great fun with Halo Wars.