By Koppy McFad
August 9, 2009 - 00:55
There is a new creative team on the JUSTICE SOCIETY OF AMERICA and they jump in headfirst with a complex story involving two new members, a new mysterious threat and a truckload of supervillains, topped off with a cliffhanger ending.
Basically, two new teen heroes, a patriotic type called All-American Kid and an illusion-caster called King Chimera are introduced to the team. But before we can learn more about them, the other members of the JSA are lured into an ambush by a new group of super-baddies-- some of whom even I don't recognise.
It is all a bit much to digest. The sudden transition to a new creative team with their own style and their new storyline was a bit overwhelming. There is no shortage of action in this issue but the action is extremely rushed with each JSA member getting just one panel to get his but kicked. Many members don't even get a single word of dialogue.
The new art team still has some rough edges. Too many characters look rather stocky or too stiff. Of course, with over two dozen characters running around in this book, it would be hard to give them all adequate panel-space. The character of Cyclone comes off best, maybe because she gets a chance to look refreshingly goofy amid a sea of serious faces.
There are still too many questions left unanswered in this book, like why the JSA would take a complete neophyte like All-American Kid or a pompous jerk like King Chimera as members when there is so little known about them. But at least the new creative team are not shying away from challenges. Right now, they have just laid the groundwork for two years worth of plotlines. Maybe they should pause to take a breath.
Rating: 7 /10