DC Comics
Review: Cave Carson #2
By Philip Schweier
November 16, 2016 - 06:17

DC Comics
Writer(s): Gerard Way and Jon Rivera
Penciller(s): Michael Avon Oeming
Inker(s): Michael Avon Oeming
Colourist(s): Nick Filardi
Letterer(s): Clem Robins
Cover Artist(s): Michael Avon Oeming and Nick Filardi; variant by Matt Taylor



cave_carson_002.jpg
With only the second issue of a long dormant character, matters are slowly coming to light – very slowly. EBX, the corporation for which Cave Carson has worked, is up to something nefarious, perhaps involving his daughter, which means he’s pretty unhappy about it. Enough to do something.

It’s hardly a new concept. Scientist sees his work being corrupted and rebels against the corporate environment, even at the risk of his life and career. I’ll admit I don’t know enough about Cave Carson to appreciate his predicament. But along for the ride is Wilddog, who is perhaps getting a renewed lease on life, thanks to this title and being featured on the current CW show, Arrow.

I like Oeming’s retro-style artwork, which is very well suited to a Silver Age character. However, through out the issue there is a great deal of benday dot patterns used in lieu of – or in addition to – colors, and in some instances it is more distracting than effective. I can appreciate the effect, but like most, it should be used judiciously. Otherwise, it loses its effectiveness.

All in all, the story is a welcome variation from the usual super-hero fare of DC. I’d like to see similar properties – SeaDevils, Rip Hunter, etc – be revived in similar fashion. Time will tell.


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