Comics / Comic Reviews / DC Comics

Review: The Wild Storm #2


By Philip Schweier
Mar 28, 2017 - 13:58

I’ve never read WildStorm until now, so forgive me if I seem a bit clueless to the players involved. At the start of the second issue, Angela Spica arrives at a hidden location on the tip of Long Island, wearing a battle suit of alien origins. It seems the government agency from which it was stolen wants it back. Toward that end, they have enlisted WildC.A.T.s, led by Grifter, an agent currently tasked with the protection of Jacob Marlowe.

Who are the good guys and who are the bad is a challenge for a newbie to determine. No one is in costume, and there are no battles between good and evil. However, there seems to be no shortage of either, each group of oepratives bearing its own burdens, and equally certain it holds the moral high ground.

I enjoy Warren Ellis’ work. Not everything, mind you, but much of it, and he seems well suited to craft the tales of government intrigue, and determining which of our players might the leper with the most fingers.

The artwork is good. Clear, well defined, and not over worked as some contemporary comic book art can be. Jon Davis-Hunt seems to follow the idea that less is more, and I like it. He varies the angles enough to keep each scene fresh, without resorting to ridiculous amounts of Photoshop copy & paste.

Last Updated: Jun 26, 2018 - 9:28

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