By Patrick Bérubé
Apr 17, 2010 - 9:05
Les deux royaumes
Penciller(s): Djillali Defali
Inker(s): Djillali Defali
Colourist(s): Raphael Hedon
I have to admit that I was a bit taken off my guard by the story here. I had not played the video game yet when I first read the comic book and I was not expecting the story to take place in a modern day setting. Now that I have played it, I can say that the plot of the comic book is similar to its pixelised counterpart. The thing is, when I read a comic book based on a video game franchise, I expect it to remain true to the source material and at the same time offer me something the game can't. I'm looking for a new approach, I want to be entertained in a way the video game can't, otherwise what would be the point of adapting the franchise to new media if it's to rehash the same thing?
These criticisms seems harsh but I believe my dissatisfaction comes from the treatment of the franchise, the seemingly lack of freedom the authors had and my expectations. What leads me to believe that is that two weeks prior to reading Assassin's Creed, I had read another comic book by the very same creative team of Corbeyran and Defali and enjoyed it a lot more.
If this comic book ever comes out in English and in a cheaper format, purchasing it might be a good idea. However at 23,95 $CAD for the French hardcover, unless you are a hardcore fan of the game, this might not be the best buy.
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