Afro
Samurai is a game entirely focused on the old hack and slash
action system ,and despite some awkward platforming sections, lives
up to its name. You play as a samurai, conveniently named Afro Samurai,
as you disembody your enemies throughout numerous levels. It does a
great job of making you feel like you are completely destroying your
foes, but begins to fall short when actually adventuring.
The
main character, Afro, is in search for the number 1 headband which is
being worn by the man who killed his father. Afro currently holds the
number 2 headband (which you collect early in the game) and is on a
path of revenge. Possessing the number 1 headband means that you are
the greatest sword master in the entire world. This is the reason
that your father was killed in the first place and now you must fight
your way through a mass of enemies in order to avenge your father.
The
game’s main focus is its battle system. Throughout each level
you will encounter many enemies, which you must kill before
continuing on. It goes with the norm for these kinds of games, where you are given specific buttons for specific attacks. X will do a quick attack and Y, a strong attack. You will
be mainly using these two buttons, and just mashing them for the
entirety of the game. This brings up one of
Afro Samurai’s
key flaws: its monotone nature. As with most hack and slash games, the
only thing to do is continuously hit your attack buttons until you
are done the game.
Afro Samurai is no exception to this unfortunate rule.

|
However,
the game’s combat varies with the addition of “Focus Attacks.”
These attacks are more powerful than your regular moves and add a bit
more thought to your battles. Apart from the standard fighting, you
can go into focus mode and then angle your attacks with the left
analog stick and choose either a horizontal (X button) or vertical (Y
button) slash to perform. This causes the game to slow down, so you
can target specific bodies parts to chop off your enemies. Once you
can pull these off with no problem, the fighting becomes quite fun.
Stringing together your sword attacks, your kicks (B button) and even
being able to flip around in slow motion make for a great time. It’s
quite satisfying when you finally slice your opponent clean in half
right when they were in mid air. Killing them also leads to their
blood pooling out which is a nice addition.
Apart
from the game’s combat moments, which make up about 75% of the game,
you will need to run, explore each level and even do some
platforming. This is
Afro Samurai's greatest downfall. The platforming sections will require you to
execute tasks such as wall climbing or running along walls. The
reason these sections are flawed is that the controls specific for
the section aren’t the best. You will only be able to run along a
wall if you have angled yourself exactly as you need. Since the game
requires no buttons to be pressed or held to initiate wall runs, you
can only jump (A button) towards the wall and hope you got it right.
This also becomes evident when you need to wall jump between two
walls several times. This requires you to run up the first wall and
then jump to the one opposite and continue this till you reach the
top. Around 25% of the attempts of these will end with Afro not
grabbing the edge or wall section and falling back to the bottom.
There were several moments that I was cruising up a wall until
my character, for no reason, back flipped back to the ground instead
of launching himself to the opposing wall.

|
The
game also doesn’t allow you the ability to run up/along any wall in
any other parts of the game. You can only pull off these gravity
defying stunts at the appropriate, preset points. This harms the game,
since it shows how restricted some of the controls and gameplay
elements are. This also shows how insignificant the platforming is
to the overall game. You do end up doing it a lot, but specific "wall-runable walls" take away from the charm of the game. This
also makes the game feel choppy, as it doesn’t all flow together. You are
either doing crazy wall runs or you are in a fight. It would have
been much nicer to be able to pull off some wall jumps and insane
stunts during the combat.
To
add to the annoyance, the camera in
Afro Samurai doesn’t fit
well at all. It inverts the X axis without giving the player an
option to adjust any of the controls for it. This issue arises most often during combat. It can be quite irritating to
not be able to see the enemies behind you and thus, leads to more
damage being done to your character. It also has a tendency to get
stuck on small objects or pass behind trees and, once again, this can
lead to a quick death. Finally, as the platforming sections are hard
enough as it is, not being able to adjust the camera the way you like
it ends up costing you more time or causing you to jump off a cliff
that you couldn’t see.

|
The
most appealing aspect of
Afro Samurai is its graphical style
and original soundtrack. The artwork is very different from most
other games on the market and especially in this genre of games. When
the camera zooms in on the characters or scenery you can see that
shadows have been cross hatched to add depth. For example, a close up
on Afro’s face will reveal little diagonal lines running across all
his skin. The beauty of this graphic style is a good fit for a game
paralleling its anime version. It just feels right. Partnered with
the soundtrack, the game is both good looking and great sounding. All
music was composed specifically for the game and fits perfectly.
This puts it apart from most actions games since you will be hearing
a fantastic hip-hop song playing with lyrics based on the
Afro
Samurai story instead of fast-paced techno or rock music.

|
Afro
Samurai does a great job of making you feel incredibly powerful
during its combat. Being able to slice any enemy’s body part off in
one quick (or slow motion) attack feels great. And seeing your
enemies explode into pools of blood just adds to this. Partnered with
a beautiful art style and awesome music leads to a great game. You
won’t be too frustrated with certain platforming sections for too long,
and after you've gotten used to the dreadful camera, most of the
issues aren't so important. These issues don’t take away from the game’s charm, as most of the game is brutal hack and slash fighting, and that's an aspect that
Afro Samurai pulls off quite nicely.
Verdict: Rent It