I
was really kind of hoping we were approaching some manner of conclusion to Cave Carson Has a Cybernetic Eye, but I
am doomed to disappointment. It’s been a slow moving storyline, featuring
familiar elements: a corrupt corporate entity led by a madman; a rogue hero
outwitting his foes because he invented the game; and a diabolical plot to
resurrect and ancient god, whose first move is to destroy anyone in his path,
including his own worshippers.
What happens
next in the series is anybody’s guess. The story is far from over, and at this
pace, it could be another six issues before we see the end. If the artwork is
any indication, artist Michael Avon Oeming is equally unenthused. It seems as
if he has begun taking an easier path in his illustrations; they don’t seem as
ambitious as they once did.
One aspect
of this book I haven’t addressed in detail is the back-up feature. It seems
aimed at older readers, capitalizing on the Super
Powers line of toys and old Super Friends cartoon. I can’t say that I’m
seeing much of a story here, as there seems to be sudden leaps from Point G to
Point M in the overall narrative.
As I said,
I’m eager for this book to reach its conclusion, or perhaps follow a new
trajectory. Were I not reviewing the book, I doubt very much I’d continue
reading it. I certainly wouldn’t be paying $3.99 for it.