Things come to light in the underground world of Sha-Mudlroog. What happened to
its people, and what does EBX have to do with it. But don’t expect a whole lot
of resolution just yet.
One portion
of the story involves the link between Cave Carson and the greater DC Universe,
as well as the other so-called Forgotten Heroes from DC’s Silver Age. (It’s not
the only such reference among the Rebirth titles, what with Space Cabbie being
featured in the Hal Jordan).
But next
issue… well, we’ll see.
This series
is on somewhat of a low boil, perhaps in part to its back-up feature, Super-Powers (think of the toy line form
the ‘80s). That would include the Wonder Twins from the old Super Friends show, as well as the
Super-Mobile toy, c. 1981. It’s fun for those of us who were around for back
then. For those who weren’t, it’s likely to be a bit of a loss, kind of putting
a steak in front a vegetarian.
So how does
one reconcile the Silver Age references (good) with the Bronze Age references
(bad?). No, it’s not bad, simply out of place. What Gerard Way and Jon Rivera
have done with Cave Carson is resurrect the property with a new spin.
Re-imagining, rebirth, ret-con, call it what you will. But to reference another
era of DC history is more of a nudge-nudge-wink-wink-see-what-I-did-there. I
just prefer a much more organic approach. Super-Powers
seems more forced.