After the
events of last issue, now is the perfect time to shake things up a bit. Okay,
maybe a LOT. The Terrible Trio have a new game plan, invading a hidden retreat
in search of the highest tech to give them the edge they need in the business
of organized crime. But what they discover is a lot more threatening than they
bargained for.
MEANWHILE… Batgirl is busy
duking it out with her oldest nemesis, Killer Moth (see Detective Comics #359), who’s got some killer tech to elevate his
standing in the criminal community. Why? Because he’s hoping for “an offer.”
But here’s the thing: people who try too hard, usually don’t try in the most
effective manner.
Joining us this issue the
new creative team of Cecil Castellucci and Carmine Digiandomenico. It’s hard
for me to comment on Castellucci’s writing after only a single issue, but I am
completely digging Digiandomenico artwork. I often compare current artists to
those who have gone before, but this time I’ve got nothing. It’s completely
fresh and original, yet somehow of a familiar style I find comforting. I want
more… NOW!
Batgirl has become one of
my favorite books. It’s not entirely beholden to decades of continuity the way
Batman is. Much of that has to with Batman’s marketability in other media, but
Batgirl’s modest success in that area leaves her free to do as she pleases.
Rating: 9/10