I’ve
said before how much I enjoy the combined artwork of Paul Pelletier and Norm
Rapmund. Three issues in and they show no sign of losing momentum; that’s
refreshing. In this era of bi-weekly comic books, it’s common to see artists do
only handful of issues. Granted, Batgirl
is currently monthly, but the same often holds true for them as well.
Overall, Batgirl is an enjoyable title. It’s
familiar, but not bogged down in decades of continuity issues the way other
characters might be. It’s enough to know the high points, and seeing how well
the property continues to develop. She’s not quite an A-lister, and much of her
credit is tied to the Bat-franchise. But the current series proves that in the
right hands, she’s still a crowd-pleaser.
But like
another Bat-title this week, the narrative dips a little. Batgirl is still
challenged by the “new” Grotesque, and it should come as no surprise when his
identity is revealed in this issue. We are also made privy to his end game,
which comes as a major reveal – so major it reads as if writer Mairghread Scott
just now thought of it. I should hope not.
What this
issue equally focuses on his Barbara’s healing. Not just her physical body and
her continued ability to walk, but also the growing understanding between her
and her father. I consider it effective character development, though my
personal preference is to see it in a bit more minimized. Growth is an ongoing
process, and we often experience “spurts” of understanding. I’m pleased to see
DC avoiding emotional scenes in each issue. Occasionally is fine, but too many
“very special moments” detract from the narrative as a whole.
Rating:
5/10