Krauser – Resident Evil 4
By Yik-Hai ChanJun 30, 2006 - 15:30:00 PM
Krauser – Resident Evil 4: Wave 2
NECA
Sculptor – Jason Frailey
Fans of Resident
Evil may have noticed that many characters just will not stay dead. There was Brad Vickers, the cowardly pilot from the first game who is killed
by the S.T.A.R.S-hunting tyrant, Nemesis, only to come back to be seen
lurking near Racoon City Police Department as a “super” zombie and of course,
there is Albert Wesker who we saw
die brutally in the hands of the first Tyrant
although he is still around, beating on Chris
Redfield with his new found powers and stealing Plagas samples. The same can be said for Jack Krauser. Although never
featured in previous games, the main protagonist of RE4, Leon S. Kennedy saw his U.S. Government agent comrade die in a
crash 2 years prior to the story.
However, he is back and now he’s not quite the same. To make things worse, he’s working for Wesker now.
Packaging
NECA have always been in the habit of using clam-shell packaging. However, rather than using traditional McFarlane-style, it is much smaller due to the hanger being at the top along with the insert space as opposed to the side. For fans of this series, you’ll notice the insert uses the same formula as the previous wave, this time in blue, making it easier to distinguish the new from the old figures in your local store. There is now text on the back, giving a brief outline of the character in question. My only complaint here is the use of thin clear plastic, which is not so much an issue for people who open their figures but MOC collectors should be weary as these damage quite easily.

Likeness
After his resurrection, Krauser was given the ability to mutate his arm to become
claw-like. This figure is based on this
appearance during the fight with
Sculpting
This is indeed one finely sculpted figure. The main part of the figure that would be
noticed is the claw. What can only be
described as a mess of flesh, cartilage and metal, the sculptor took no
shortcuts in attempting to represent this.
It is very finely detailed as seen in the tiny scratches on the metal
and the texturing on the cartilage proportions.
The skin itself is so textured that you won’t be able to find a smooth
part. In fact, everything is so detailed
that you can even see the fabric textured on to the figure’s boot straps. The head sculpt looks exactly how Krauser did
in the game although the eyes seem a bit too close together.
Paint
A good figure can only be made excellent with an
above-par paint job and this paint job is definitely over that level. What I truly like is the way that the
textured parts of the sculpt are complimented by the paint. For example boots and knee pads are black
with a grey wash to simulate the leather feel while the metal parts of the claw
are provided with a metallic sheen. The
skin around the claw is also given a gloss.
In the game, when the arm mutates, a lot of liquid is ejected and the gloss
simulates that extremely well. Even the
veins are given a dark highlighted color.
The finer paint detail such as the camo-scheme and the face paint is
very well done with no signs of paint slop.
Scale

In the figure’s crouching position, Krasuer measures in at 7 inches tall,
just a bit taller than the
Stability
There is not any hip or knee articulation on this
figure so support from the sculpted legs would have been necessary. Thankfully, the cut joints just above the
boots are useful for this and it works well to get Krauser to stand without falling.
It has been on the shelf for close to a week now and no problems have
occurred, even with the oversized claw arm.
Articulation

Krauser has 7 points of articulation which include a
ball jointed neck and right shoulder and cut joints for the left elbow, wrist
waist and just above the boots. Fans of
articulation will be disappointed that it is unable to make a wide range of
poses as other RE figures released by other companies. However, the ball jointed head and claw
shoulder have been given a large range of motion to allow more poses that work
other then that seen in the control art.
Accessories
Separate from the figure are three small claw-like
objects which attach to the main claw of the figure are three separate points
and can be slightly posed due to the ball in the position where you put them
on. Why these weren’t simply added to
the sculpt of the figure is a mystery.
Krauser is also packaged with his trusty knife which he enjoys to
use. It is well sculpted with a snake
insignia as seen in the game and can be placed into the holster on his
back. Not really accessories but
attached to the figure at the belt are three grenades and equipment
pockets. Again, all are equally as well
sculpted and painted as the figure itself.
Cost/Value
The £10.75 was an absolute pleasure to part with to
get such an amazing looking figure. It
seems quite sturdy since it is made from a more solid plastic than most figures
and is right for the collector’s market.
Anything from 12.99 and below is a good price whether you live in the
Availability
The second Resident
Evil wave was released about a month or two ago in the
Overall

I have been a NECA fan since the Kill Bill figures they released and hearing that they obtained the Resident Evil 4 license was a great relief since I expected them to show the same great quality in sculpt and paint work in their newly found license. My expectations have surely been exceeded with Krauser. Although the minimal articulation does hurt the fact that posing the figure is limited but the fact that the sculpting is phenomenal and that the articulation is barely visible definitely makes up for a great sculpture.
Grade
8.5




